This projectile range calculator takes the figures you already have and applies the relationship behind projectile range calculations for you, giving horizontal velocity and vertical velocity from angle of launch, initial height, velocity, cos and sin.
What Is the Projectile Range Calculator?
This projectile range calculator is for the kind of problem where you know the physical quantities but not the number you need. It turns angle of launch, initial height, velocity, cos and sin into horizontal velocity and vertical velocity.
Physics calculations go wrong in predictable ways, usually through mixing units or dropping a digit. Work through the result one step at a time and check that the figures are the size you would expect at each stage.
How the Projectile Range Physics Works
The relationship is applied step by step, and each step is a standard piece of physics rather than a single opaque formula. That means you can check the intermediate values against what the theory predicts, which is usually faster than checking only the final answer.
Keep every value in the same unit system throughout the calculation. Mixing metres and feet part way through is the single most common reason a correct formula gives a wrong answer.
Units, Assumptions and the Limits of the Model
The calculation assumes ideal conditions: no air resistance, no heat loss, and dimensions that do not change while you work. Those assumptions are reasonable for most classroom and engineering estimates, and unreasonable for anything more precise.
Where a value is a rate, it has to be quoted for the same period as everything else. A per-hour figure cannot be combined with a per-day figure without converting one of them first.
A Worked Example
Working through an example, with angle of launch set to 10, initial height set to 5, velocity set to 2, the calculator returns horizontal velocity of -1.6781, and vertical velocity of -1.088. Substitute your own figures and the same steps produce the same kind of answer.
Frequently Asked Questions
What do I need to work out horizontal velocity?
Enter angle of launch, initial height, velocity, cos and sin. The calculator then works through the relationship and reports horizontal velocity and vertical velocity.
What does the projectile range actually calculate?
It takes angle of launch, initial height, velocity, cos and sin and converts them into horizontal velocity and vertical velocity using the standard relationship for this problem. Each step is applied in turn, so every output is traceable back to the numbers you typed in.
How should I enter angle of launch?
Use the value you actually have, in the unit shown next to the field. Enter every value in the same unit system. The calculator assumes the figures you supply are consistent, so it cannot correct a mistake that happens before the calculation starts.
Why does a small change in one value move the answer so much?
That happens when an output depends on a ratio, because dividing by a small number magnifies any change in it. Check the units first, then check whether the value you entered is in the range the relationship was designed for.
Does anything you type get stored?
No. The whole calculation runs inside your browser, and nothing you enter is uploaded, logged or sent anywhere.